Skip to content

Camera Editor Controls

Camera Editor Controls provides comprehensive access to iRacing’s built-in camera editor. Designed for broadcasters and content creators, this action surfaces every major editor function as a selectable mode.

ModeDescription
Open Camera ToolOpen the camera editor tool
Key Acceleration ToggleToggle key acceleration on/off
Set Origin to Player CarSet the camera origin to the player’s car
Set Origin to Incident PointSet the camera origin to the incident point
Lock Camera to PlayerLock the camera to the player car
Lock Camera to ObjectLock the camera to a tracked object
Park CameraPark the camera at its current position
Set Camera State (Saved)Save the current camera state to a persistent slot
Load Camera State (Saved)Load a previously saved camera state
Delete Camera State (Saved)Delete a saved camera state
Set Camera State (Unsaved)Set a temporary camera state
Load Camera State (Unsaved)Load a temporary camera state
Revert to SavedRevert the current camera to its last saved state
Export Camera StateExport camera state to a file
Import Camera StateImport camera state from a file
UndoUndo the last camera editor change
RedoRedo a previously undone change
Reset Adjustment to DefaultReset the current adjustment to its default value
Clear All AdjustmentsClear all camera adjustments
Show GridToggle the alignment grid overlay
Show Grid NumbersToggle grid number labels
Toggle Replay TimescaleToggle the replay timescale display
Toggle Slow MotionToggle slow motion in the editor
Toggle Frame SteppingToggle frame-by-frame stepping mode
Use Playhead TimeUse the playhead time for camera operations
Use Current TimeUse the current time for camera operations
Bookmark Editor ActionBookmark the current editor action
Go to Bookmarked ActionJump to a previously bookmarked editor action

Yes — rotation steps through modes or adjusts the active parameter with the Stream Deck+ dial.